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MCPSL MULTI-GUN MATCH INFO >>

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Copyright @ 2014 Mill Creek Practical Shooting League, Inc. All rights reserved

 

Thank you for your interest in shooting a multi-gun match at Mill Creek Rifle Club, sponsored by Mill Creek Practical Shooting League (MCPSL).  Please review the following information about equipment and rules prior to your first match.

 

Costs

No Annual Membership Cost

(requires a commitment by the shooter to build two match stages per year. Must be registered on calendar to be considered a member)

 

$20 Member Multi-gun Match Fee

 

$30 Non-Member Multi-gun Match Fee

 

What to expect at your first match

 

You will be introduced to the exciting sport of multi-gun competition.  This game will challenge your ability to handle your rifle, pistol and shotgun in a competition combining marksmanship, speed, gun-handling ability, and stage management.  Your challenge will be to safely complete stages (also called courses of fire) that will require you to shoot multiple targets from varying positions using one or more firearms during a stage. 

 

Before coming out for your first match, review MCPSL multi-gun rules here.  Even as a first-time MCPSL multi-gun competitor, you are responsible for understanding and complying with these rules.

 

 

Link to Multi-Gun Rules-- 

 

 

You will begin by receiving a safety briefing that covers how our match is run.  Please keep in mind that while the briefing will cover basic safety concerns, it is not an overview of your firearms.  It is expected that every new competitor comes with the working understanding of your rifle, pistol and shotgun.  If you have never competed in a multi-gun or pistol match of any kind before, do not start with multi-gun.  You should begin with pistol-only competition first (USPSA, IDPA, action pistol, etc.) in order to familiarize yourself with range commands and procedures that will carry over to multi-gun competition.

 

You will then be paired up with an experienced competitor who will mentor you through your first match.  


What to do when you get to the match

Come early to the match. (Before 8 AM) You will need time to sign in/register and go through a safety briefing. Leave your guns and gear in your car until you check in. Once you check in, you will receive a safety briefing that will inform you of when and where you should handle your firearm during the match.

If you are a CCH carrier, you will be advised on how best to manage your carry gun when you check in.

Please let us know in advance if you are coming so that we can look out for you. Please also let us know if you have a group of new shooters that will all be coming together. This will allow us to optimize your first USPSA match experience.

 

Safety Policies

 

Please refer to the MCPSL Multi-gun Rules Page (link above) for full match rules.

This is a cold range, all guns are carried unloaded. There will be no magazines in semi-automatic pistols. No gun handling at any time, unless within a designated safety area, or under the supervision of a Range Officer while preparing to shoot.

There will be no handling of live or dummy ammunition in the designated safety areas. Ear and eye protections are required at all times.

Trigger finger must not be inside the trigger guard while moving, reloading, clearing malfunctions, except when engaging targets. Failure to comply with this requirement will result in disqualification - termination of shooting privileges for the remainder of the day.

Gun muzzles must be pointed down range at all times. Muzzles turned more than 180 degrees from the range centerline will result in disqualification - termination of shooting privileges for the remainder of the day.

 

 

Equipment

 

Firearms – There are different divisions in which you can compete at a MCPSL multi-gun match.  These divisions are set up to ensure that you are competing against other shooters using similar equipment.  Please refer to the MCPSL Multi-gun Rules Page (link above) for additional information on multi-gun divisions.

  

  • You need a reliable handgun that shoots a 9mm bullet (diameter), at minimum.  

  • If you own more than one handgun, a full size/duty size gun will serve you better in this game than a compact or a subcompact pistol.

  • You need a rifle chambered in 5.45mmx39mm or larger (typically AR-15 type).

  • You need a shotgun chambered in 20 gauge or larger (most competitors use 12 gauge).

  • Chamber flags for rifle and shotgun are recommended.

  • You will need a means by which to safely transport your fireamrs between stages. A case that fully covers your long guns, or a cart that holds your long guns in a muzzle-down orientation are popular and approved options for transport.

 

Holster – You need a belt holster that allows you to securely carry your handgun on the strong side of your body.   Retention must be strong enough to prevent the pistol from bouncing out of your holster during vigorous movement.  The holster also needs to cover the trigger guard. 

 

Belt & Ammunition Carriers -You will want to wear the sturdiest belt that you own. If you already own rifle and pistol magazine pouches, bring them.  If you own shotgun shell carriers of any type, bring them.  If not, you can probably complete your first match using your pockets, as long as you have plenty of them and they are roomy!  Shotgun reloads will be especially slow if you have to fish around in your pockets to grab shells for reloads.  You should have at least 3 high capacity (15+) pistol magazines.   Before spending a lot of money on shotshell carriers, rifle magazine carriers, etc., come out to your first match and observe what experienced shooters are using. 

 

Ammunition – The round count at a MCPSL multi-gun match changes every time, depending on stage design.  Our typical club match has been averaging 65 pistol rounds, 75 rifle rounds, and 55 shotgun (mostly 7.5 or 8 birdshot, with 1 to 5 slugs generally per match).  Your best bet is to bring twice the numbers listed above.  Birdshot must be #6 lead shot or smaller.  Steel shot is specifically not allowed.  For rifle ammunition, tracer, incendiary, armor piercing, steel jacketed or steel/tungsten core ammunition is specifically prohibited. 

 

Final comments about equipment - Use the equipment you already own for your first match or two.  This advice is not intended to discourage you from buying new equipment.  It is meant to advise you to avoid buying unnecessary equipment that may not work for you.  After you have shot a match or two, you will be able to better determine what you need to help you succeed.

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